Contents
- 1. Total War Warhammer 2 races
- 2. Total War Warhammer 2 Confederation
With people who love turn-based strategy game, Total War: Warhammer II is probably their familiar game. In the world of this game, Diplomacy is a so important element. In which, choosing the best Total War Warhammer 2 races and making a wise Confederation will help players so much to win the battle. However, what are the best Total War Warhammer 2 races? and What is the great strategy to create a Total War Warhammer 2 confederation? Not everyone knows about these issues. If you are one of them, this article will help you find out all about these issues. Let’s follow us to learn more!
About Total War Warhammer 2
Before going to the main topic of this article, let’s find out a bit more about this great game!
Total War: Warhammer II is an excellent turn-based strategy and real-time tactics game. It was created by Creative Assembly and published by Sega in 2017. This is also the sequel to the first Total War: Warhammer that was released in 2016. Taking place in a fantasy fictional universe called Warhammer, this game allows players to move their armies around the map and manage their settlements. In addition, they also can engage in diplomacy with or fight against factions that are controlled by AI. Besides that, they also can co-operate or head-to-head together to participate in the main campaign of the game.
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1. Total War Warhammer 2 races
Race in Total War Warhammer 2 is a group of similar factions that usually use similar units and game mechanics. There are 7 Total War Warhammer 2 races; They are Skaven, High Elves, Dark Elves, Lizardmen, Tomb King, Vampire Coast, and Rogue Armies. Each of race features its own unique characteristics, abilities, advantages, and weakness. These characteristics set the race different apart from all other ones. Factions of a particular race will receive a bonus if they have diplomatic relations with each other. And therefore, they also tend to stick together.
- May 29, 2016 Total War: WARHAMMER. Greenskins win conditions hello my greenskins campaign goes well so far, turn 120 i think, i am the strongest faction, i conquered all.
- When the campaign starts you will be given your first Lord (the faction leader), as well as the capital of the Reikland province, Altdorf.Start by upgrading the building found there - from the Training Field to the Rally Field.
Now, let’s find out more about each race!
Skaven
Skaven is one of the major Total War Warhammer 2 races and playable in both multiplayer and custom battles. In the campaign, this race has three playable sub-factions including Clan Pestilens.pngClan Pestilens, Clan Rictus.pngClan Rictus, and Clan Mors.pngClan Mors.
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Skaven is a race of vicious mutant rat-men who lurk in a huge Under-Empire below the world. They always try to bring the pestilence and ruin to dwellers in the surface of the universe. In addition, they also seek to kill or enslave all people who would oppose them. Skaven forces attack with very great numbers of weak troops and backed up by arcane artillery and cruel mutant monsters.
High Elves
High Elves are also one of the major race in Total War: Warhammer II. Similar to Skaven, they are playable in multiplayer and custom battles. In the campaign, they have 4 different playable sub-factions in which, each faction is led by a different legendary lord.
The High Elves are so ancient and proud race. They dwell on the island continent of Ulthuan where ever was the homeland to all Elves. The military of this race consists of small numbers of very disciplined elite troops, dragons, and phoenixes. The troops of this race even march to war alongside powerful spellcasters. In addition, this race is also masters of diplomacy and trade. They are able to manipulate other factions to suit themselves.
Dark Elves
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Total War Warhammer Victory Conditions
Another major race in this game is Dark Elves that is playable in multiplayer and custom battles. They have three playable sub-factions when being in the campaign. This is a sadistic and cruel race including people who are exiled from Ulthuan and dwell in the cold and bleak land of Naggaroth. Similar to the High Elves, this race’s military also consists of small numbers of very disciplined elite troops. These troops also march to war alongside Hydras. In addition, this race sails the seas in very huge Black Arks. They use slaves to boost their economy or to sacrifice to their bloodthirsty gods.
Lizardmen
Being one of the major Total War: Warhammer 2 races, Lizardmen are also playable in multiplayer and custom battles. They have two playable sub-factions in the campaign including Hexoatl.pngHexoatl and Last Defenders.pngLast Defenders.
Lizardmen are not only a single race but also a society of different creatures who live in temple-cities on the southern jungles. A general characteristic of creatures in this race is that they are so cold-blooded. Their military consists of reptilian beasts which resemble dinosaurs. Although owning frightening appearance, the Lizardmen are guardians of a divine order and enemies of Chaos.
Tomb Kings
Tomb Kings are also another major race that is introduced in Total War: Warhammer 2 but requires Rise of the Tomb Kings to play. This race is available to play in multiplayer and custom battles. In the campaign, it has 4 playable sub-factions including Khemri, Court of Lybaras, Exiles of Nehek, and Followers of Nagash. Each sub-faction is led by a different legendary lord.
The Tomb Kings are designed inspired by the theme of ancient Egypt. It was previously a great human empire called as Nehekhara. But now, this empire is known as the Land of the Dead. The reason is that it was destroyed by a necromancer named as Nagash and his vampires. Now, the Tomb Kings seek to reclaim their lost glory and of course, they want to take vengeance on Nagash and his vampires. The armies of this race include skeleton soldiers and chariots that are supported by statues of bone and stone.
Vampire Coast
Vampire Coast is not only a race but also a major faction that is appeared in Total War Warhammer 2 through a DLC. This DLC is called as Curse of the Vampire Coast and you have to pay to download. Vampire Coast is a faction of undead pirates who live in the coastline of Lustria to loot resource. In the campaign, this race has 4 playable factions including one main faction and three sub-factions. The main faction is led by Luthor Harkon. Sub-factions are Dreadfleet.pngDreadfleet, Pirates of Sartosa.pngPirates of Sartosa and 4 F-150×150.pngThe Drowned; each of this faction is led by a different legendary lord.
The armies of this faction include zombified pirates and are equipped with cutlasses, muskets, and cannons. In addition, they are also backed up by giant crabs and much different terrible undead.
Rogue Armies
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Rogue Armies are a type of faction that all of them are minor and non-playable factions.
They start out as roaming hordes. Fit for a king dark skies zip. However, when they conquer a settlement successfully, they straightway can settle down and become a faction that regularly constructs building in settlements.
All Rogue Armies used the crest that has the same background but different icon. Most of these icons were taken from the minor factions that existing now!
2. Total War Warhammer 2 Confederation
Total War Warhammer 2 Confederation is a special feature of this game that allows factions of the same race to confederate into one faction. The condition to confederate is that the condition between two factions is right. The Confederation can be agreed through diplomacy and it can’t be reversed. In addition, this confederation incurs a public order and diplomatic penalty lasting 5 turns. Players can’t confederate again even in case the relations between two factions are good if they are in this period time.
- Human and Dwarf factions can confederate with their own kind in case the relations between them are good.
- Greenskin factions tend to confederate if one faction is stronger very much than the other.
- Lizardmen factions are unfriendly because they typically reject to confederate. With these factions, it even has no positive diplomatic modifier.
- Tomb Kings are the only faction in this game that isn’t able to confederate.
- Norsca is a faction that is very easy to confederate. After defeating a leader of the rival faction in battle, it has special dilemmas to confederate with other factions.
Total War Warhammer 2 Confederation’s strategy
You only should choose confederation in case you can afford armies to cover the entire frontline expansion and public order penalty. Let’s inspect the provinces that you want to confederate into your empire before choosing this proposal.
Bigger isn’t always better, so, don’t try to confederate with a bigger faction. The reason is that it can provide a significant boost in the late of the game. Besides that, it also can extend your reach if you confederate with the faction on the opposite side of the map.
Moreover, when confederating with a faction, all its existing units and lords will also come under your banner automatically.
Total War Warhammer Win Conditions
Above are all information about Total War Warhammer 2 confederation and the races in this game. Hope that with this information, you will have an overall knowledge about the confederation and races and can enjoy this game smoother. If you have anything that needs to discuss, don’t hesitate to share with us your opinion. Finally, thank you for reading and hope you find lots of other interesting things on our site.